With the support library now fully supporting vector images, I\'m trying to switch to vector images as much as I can in my app. An issue I\'m running into is that it seems impos
Check Nick Butcher solution:
https://gist.github.com/nickbutcher/4179642450db266f0a33837f2622ace3
Add TileDrawable class to your project and then set tiled drawable to your image view:
// after view created
val d = ContextCompat.getDrawable(this, R.drawable.pattern)
imageView.setImageDrawable(TileDrawable(d, Shader.TileMode.REPEAT))