I have two 2D rotated rectangles, defined as an (center x,center y, height, width) and an angle of rotation (0-360°). How would I calculate the area of intersection of these two
intersection, pnt = contourIntersection(rect1, rect2)
After looking at the possible duplicate page for this problem I couldn't find a completed answer for python so here is my solution using masking. This function will work with complex shapes on any angle, not just rectangles
You pass in the 2 contours of your rotated rectangles as parameters and it returns 'None' if no intersection occurs or an image of the intersected area and the left/top position of that image in relation to the original image the contours were taken from
Uses python, cv2 and numpy
import cv2
import math
import numpy as np
def contourIntersection(con1, con2, showContours=False):
# skip if no bounding rect intersection
leftmost1 = tuple(con1[con1[:, :, 0].argmin()][0])
topmost1 = tuple(con1[con1[:, :, 1].argmin()][0])
leftmost2 = tuple(con2[con2[:, :, 0].argmin()][0])
topmost2 = tuple(con2[con2[:, :, 1].argmin()][0])
rightmost1 = tuple(con1[con1[:, :, 0].argmax()][0])
bottommost1 = tuple(con1[con1[:, :, 1].argmax()][0])
rightmost2 = tuple(con2[con2[:, :, 0].argmax()][0])
bottommost2 = tuple(con2[con2[:, :, 1].argmax()][0])
if rightmost1[0] < leftmost2[0] or rightmost2[0] < leftmost1[0] or bottommost1[1] < topmost2[1] or bottommost2[1] < topmost1[1]:
return None, None
# reset top / left to 0
left = leftmost1[0] if leftmost1[0] < leftmost2[0] else leftmost2[0]
top = topmost1[1] if topmost1[1] < topmost2[1] else topmost2[1]
newCon1 = []
for pnt in con1:
newLeft = pnt[0][0] - left
newTop = pnt[0][1] - top
newCon1.append([newLeft, newTop])
# next
con1_new = np.array([newCon1], dtype=np.int32)
newCon2 = []
for pnt in con2:
newLeft = pnt[0][0] - left
newTop = pnt[0][1] - top
newCon2.append([newLeft, newTop])
# next
con2_new = np.array([newCon2], dtype=np.int32)
# width / height
right1 = rightmost1[0] - left
bottom1 = bottommost1[1] - top
right2 = rightmost2[0] - left
bottom2 = bottommost2[1] - top
width = right1 if right1 > right2 else right2
height = bottom1 if bottom1 > bottom2 else bottom2
# create images
img1 = np.zeros([height, width], np.uint8)
cv2.drawContours(img1, con1_new, -1, (255, 255, 255), -1)
img2 = np.zeros([height, width], np.uint8)
cv2.drawContours(img2, con2_new, -1, (255, 255, 255), -1)
# mask images together using AND
imgIntersection = cv2.bitwise_and(img1, img2)
if showContours:
img1[img1 > 254] = 128
img2[img2 > 254] = 100
imgAll = cv2.bitwise_or(img1, img2)
cv2.imshow('Merged Images', imgAll)
# end if
if not imgIntersection.sum():
return None, None
# trim
while not imgIntersection[0].sum():
imgIntersection = np.delete(imgIntersection, (0), axis=0)
top += 1
while not imgIntersection[-1].sum():
imgIntersection = np.delete(imgIntersection, (-1), axis=0)
while not imgIntersection[:, 0].sum():
imgIntersection = np.delete(imgIntersection, (0), axis=1)
left += 1
while not imgIntersection[:, -1].sum():
imgIntersection = np.delete(imgIntersection, (-1), axis=1)
return imgIntersection, (left, top)
# end function
To complete the answer so you can use the above function with the values of CenterX, CenterY, Width, Height and Angle of 2 rotated rectangles I have added the below functions. Simple change the Rect1 and Rect2 properties at the bottom of the code to your own
def pixelsBetweenPoints(xy1, xy2):
X = abs(xy1[0] - xy2[0])
Y = abs(xy1[1] - xy2[1])
return int(math.sqrt((X ** 2) + (Y ** 2)))
# end function
def rotatePoint(angle, centerPoint, dist):
xRatio = math.cos(math.radians(angle))
yRatio = math.sin(math.radians(angle))
xPotted = int(centerPoint[0] + (dist * xRatio))
yPlotted = int(centerPoint[1] + (dist * yRatio))
newPoint = [xPotted, yPlotted]
return newPoint
# end function
def angleBetweenPoints(pnt1, pnt2):
A_B = pixelsBetweenPoints(pnt1, pnt2)
pnt3 = (pnt1[0] + A_B, pnt1[1])
C = pixelsBetweenPoints(pnt2, pnt3)
angle = math.degrees(math.acos((A_B * A_B + A_B * A_B - C * C) / (2.0 * A_B * A_B)))
# reverse if above horizon
if pnt2[1] < pnt1[1]:
angle = angle * -1
# end if
return angle
# end function
def rotateRectContour(xCenter, yCenter, height, width, angle):
# calc positions
top = int(yCenter - (height / 2))
left = int(xCenter - (width / 2))
right = left + width
rightTop = (right, top)
centerPoint = (xCenter, yCenter)
# new right / top point
rectAngle = angleBetweenPoints(centerPoint, rightTop)
angleRightTop = angle + rectAngle
angleRightBottom = angle + 180 - rectAngle
angleLeftBottom = angle + 180 + rectAngle
angleLeftTop = angle - rectAngle
distance = pixelsBetweenPoints(centerPoint, rightTop)
rightTop_new = rotatePoint(angleRightTop, centerPoint, distance)
rightBottom_new = rotatePoint(angleRightBottom, centerPoint, distance)
leftBottom_new = rotatePoint(angleLeftBottom, centerPoint, distance)
leftTop_new = rotatePoint(angleLeftTop, centerPoint, distance)
contourList = [[leftTop_new], [rightTop_new], [rightBottom_new], [leftBottom_new]]
contour = np.array(contourList, dtype=np.int32)
return contour
# end function
# rect1
xCenter_1 = 40
yCenter_1 = 20
height_1 = 200
width_1 = 80
angle_1 = 45
rect1 = rotateRectContour(xCenter_1, yCenter_1, height_1, width_1, angle_1)
# rect2
xCenter_2 = 80
yCenter_2 = 25
height_2 = 180
width_2 = 50
angle_2 = 123
rect2 = rotateRectContour(xCenter_2, yCenter_2, height_2, width_2, angle_2)
intersection, pnt = contourIntersection(rect1, rect2, True)
if intersection is None:
print('No intersection')
else:
print('Area of intersection = ' + str(int(intersection.sum() / 255)))
cv2.imshow('Intersection', intersection)
# end if
cv2.waitKey(0)