Could please somebody explain me (ASCII is really welcome) what the stride
argument stands for in Canvas.drawBitmap() and in Bitmap.setPixels()/getPixels()? I under
Stride is number of bytes used for storing one image row.
Stride can be different from the image width.
Most of the images are 4 byte aligned.
For ex. a 24 bit (RGB) image with width of 50 pixels. The total bytes required will be 150 (3(RGB)*50). As image will be 4 byte aligned, in this case the byte required will become 152.
So you will see stride as 152, width 50 and image alignment as 4 byte.