I really like the idea of working with Visual Studio, C# and Unity on OS X.
Has anyone made debugging with C# in Unity work with Visual Studio Code on OS X?
The Unity Debugger for Visual Studio Code is working, but doesn't work well enough when doing any kind of serious work for now. I really hope they will improve it in the future as I prefer VS Code over VS.
Current problems I encountered -Sometimes I cannot step in a function, the debugger will hang until you detach -no local variable, you have to watch everything -some more complex variable have no support, so you can't see what is inside -A bit overall unstable with unexpected behaviours.
What I love about it, Attaching & Detaching is a breeze. Just press a button, allowing to attach and detach quickly as needed. e.g. At the beginning of the program I work on, there will be an bunch of exception. I can detach and attach quickly to skip the exceptions.
The problems with it are too constraining as it currently stands, I had to go back to the classic Visual Studio.