I really like the idea of working with Visual Studio, C# and Unity on OS X.
Has anyone made debugging with C# in Unity work with Visual Studio Code on OS X?
To build Unity in Visual Studio Code, you can hook up Mono xbuild compiler as a task runner, so you don't even have to leave IDE to have errors and warnings.
See https://twitter.com/_eppz/status/846859856787259392 for more.