The accessibility identifier is a developer generated ID for GUI objects, which can be used for automation tests.
A UIBarButtonItem
does not implement
You could subclass UIBarButtonItem
and implement the UIAccessibilityIdentification
protocol in that subclass, lets's say BarButtonWithAccesibility
.
In BarButtonWithAccesibility.h
:
@interface BarButtonWithAccesibility : UIBarButtonItem
@property(nonatomic, copy) NSString *accessibilityIdentifier NS_AVAILABLE_IOS(5_0);
The only (strict) requirement for adhering to this protocol is defining the accessibilityIdentifier
property.
Now in your view controller, let's say in viewDidLoad
, you could set up a UIToolbar and add your subclassed UIBarButtonItem:
#import "BarButtonWithAccesibility.h"
- (void)viewDidLoad{
[super viewDidLoad];
UIToolbar *toolbar = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 320, 44)];
BarButtonWithAccesibility *myBarButton = [[BarButtonWithAccesibility alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(buttonPressed:)];
myBarButton.accessibilityIdentifier = @"I am a test button!";
toolbar.items = [[NSArray alloc] initWithObjects:myBarButton, nil];
[self.view addSubview:toolbar];
}
And within the buttonPressed:
you could verify that you have access to the accessibilityIdentifier
:
- (void)buttonPressed:(id)sender{
if ([sender isKindOfClass:[BarButtonWithAccesibility class]]) {
BarButtonWithAccesibility *theButton = (BarButtonWithAccesibility *)sender;
NSLog(@"My accesibility identifier is: %@", theButton.accessibilityIdentifier);
}
}
Hope this helps.