Is it possible to define equality for named types/structs?

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醉酒成梦
醉酒成梦 2021-02-11 23:32

After reading a related question about using slices in maps, I became curious about equality in Go.

I know it\'s possible to override the equals method of a

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  •  猫巷女王i
    2021-02-11 23:59

    Go supports equality checking structs.

    type Person struct {
        Name string
    }
    
    a := Person{"Bill DeRose"}
    b := Person{"Bill DeRose"}
    
    a == b // true
    

    It won't work with pointer fields (in the way you want) because the pointer addresses are different.

    type Person struct {
        Friend *Person
    }
    
    a := Person{Friend: &Person{}}
    b := Person{Friend: &Person{}}
    
    a == b // false
    

    You can't modify the equality operator and there is no built-in way to add support for custom types to use == syntax. Instead you should compare the pointer values using reflect.DeepEqual.

    import "reflect"
    
    a := Person{Friend: &Person{}}
    b := Person{Friend: &Person{}}
    
    reflect.DeepEqual(a, b) // true
    

    Keep in mind there are caveats.

    In general DeepEqual is a recursive relaxation of Go's == operator. However, this idea is impossible to implement without some inconsistency. Specifically, it is possible for a value to be unequal to itself, either because it is of func type (uncomparable in general) or because it is a floating-point NaN value (not equal to itself in floating-point comparison), or because it is an array, struct, or interface containing such a value.

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