Using C# and WPF under .NET (rather than Windows Forms or console), what is the correct way to create an application that can only be run as a single instance?
I kno
Named-mutex-based approaches are not cross-platform because named mutexes are not global in Mono. Process-enumeration-based approaches don't have any synchronization and may result in incorrect behavior (e.g. multiple processes started at the same time may all self-terminate depending on timing). Windowing-system-based approaches are not desirable in a console application. This solution, built on top of Divin's answer, addresses all these issues:
using System;
using System.IO;
namespace TestCs
{
public class Program
{
// The app id must be unique. Generate a new guid for your application.
public static string AppId = "01234567-89ab-cdef-0123-456789abcdef";
// The stream is stored globally to ensure that it won't be disposed before the application terminates.
public static FileStream UniqueInstanceStream;
public static int Main(string[] args)
{
EnsureUniqueInstance();
// Your code here.
return 0;
}
private static void EnsureUniqueInstance()
{
// Note: If you want the check to be per-user, use Environment.SpecialFolder.ApplicationData instead.
string lockDir = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData),
"UniqueInstanceApps");
string lockPath = Path.Combine(lockDir, $"{AppId}.unique");
Directory.CreateDirectory(lockDir);
try
{
// Create the file with exclusive write access. If this fails, then another process is executing.
UniqueInstanceStream = File.Open(lockPath, FileMode.Create, FileAccess.Write, FileShare.None);
// Although only the line above should be sufficient, when debugging with a vshost on Visual Studio
// (that acts as a proxy), the IO exception isn't passed to the application before a Write is executed.
UniqueInstanceStream.Write(new byte[] { 0 }, 0, 1);
UniqueInstanceStream.Flush();
}
catch
{
throw new Exception("Another instance of the application is already running.");
}
}
}
}