I can create a simple TCP server that can respond to one client, but I don\'t know how to create a server that can handle multiple clients at once. I have referred to examples l
As documented,
boost::asio::async_read(socket_, boost::asio::buffer(message_),
takes a streambuf.
Further more it is an asynchronous operations, so it makes zero sense to access message_
after posting the read operation, and before the completion handler (handle_read
) is called back.
The following at least compiles for me:
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace {
Json::Value to_json(std::string json)
{
Json::Value root;
Json::Reader reader;
/*bool success =*/ reader.parse(json, root);
return root;
}
std::string to_string(Json::Value root) // unused TODO FIXME
{
Json::FastWriter writer;
std::string json = writer.write(root);
return json;
}
}
using boost::asio::ip::tcp;
class tcp_connection : public boost::enable_shared_from_this
{
public:
typedef boost::shared_ptr pointer;
static pointer create(boost::asio::io_service& io_service)
{
return pointer(new tcp_connection(io_service));
}
tcp::socket& socket()
{
return socket_;
}
void start()
{
//Read from client, make json and send appropriate response
boost::asio::async_read(socket_, message_,
boost::bind(&tcp_connection::handle_read, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
private:
tcp_connection(boost::asio::io_service& io_service)
: socket_(io_service)
{
}
void handle_write(const boost::system::error_code& /*error*/,
size_t /*bytes_transferred*/)
{
}
void handle_read(const boost::system::error_code& error, size_t bytes_transferred)
{
std::cout << "Handle Read of connection\n";
if (error && error != boost::asio::error::eof) {
std::cout << "Error: " << error.message() << "\n";
return;
}
std::string messageP;
{
std::stringstream ss;
ss << &message_;
ss.flush();
messageP = ss.str();
}
std::cout << messageP << std::endl;
Json::Value root = to_json(messageP);
std::string isHello = root["hello"].asString();
std::string isMessage = root["message"].asString();
if(!isHello.empty())
{
std::string messageTemp = "{\"Hello\":\"Server\"}";
boost::asio::async_write(socket_, boost::asio::buffer(messageTemp),
boost::bind(&tcp_connection::handle_write, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
if(!isMessage.empty())
{
std::string messageTemp = "{\"response\":\"Fine\"}";
boost::asio::async_write(socket_, boost::asio::buffer(messageTemp),
boost::bind(&tcp_connection::handle_write, shared_from_this(),
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
}
tcp::socket socket_;
boost::asio::streambuf message_;
};
class tcp_server
{
public:
tcp_server(boost::asio::io_service& io_service)
: acceptor_(io_service, tcp::endpoint(tcp::v4(), 1936))
{
start_accept();
}
private:
void start_accept()
{
tcp_connection::pointer new_connection =
tcp_connection::create(acceptor_.get_io_service());
acceptor_.async_accept(new_connection->socket(),
boost::bind(&tcp_server::handle_accept, this, new_connection,
boost::asio::placeholders::error));
}
void handle_accept(tcp_connection::pointer new_connection, const boost::system::error_code& error)
{
if (!error)
{
std::cout << "A client connected" << std::endl;
new_connection->start();
}
start_accept();
}
tcp::acceptor acceptor_;
};
int main()
{
try
{
boost::asio::io_service io_service;
tcp_server server(io_service);
io_service.run();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
}
}