I\'m making an App that needs to be able to draw new graphics on top of the last set.
This is my current onDraw() method -
protected void onDraw(Canvas
You will have to store the previous image persistently onto a ArrayList, and during ondraw, loop through the ArrayList to redraw all items.
something like this:
for (Graphic graphic : _graphics) {
bitmap = graphic.getBitmap();
coords = graphic.getCoordinates();
canvas.drawBitmap(bitmap, coords.getX(), coords.getY(), null);
}