I\'ve done Gallery of images displayed on emulator by static(i.e images from drawable
folder).Now i need to add some images into the list of gallery, dynamically fr
Write the file path where the image is saved.
Environment.getExternalStorageDirectory() gives path of sdcard.
File f1 = new File(Environment.getExternalStorageDirectory()
+ File.separator + "test2.png");
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
Bitmap bitmap = BitmapFactory.decodeStream(new FileInputStream(f), null, o);
imgView.setImageBitmap(bitmap);
If your image is too big size than bitmap will give error so for that you have to write below code to resize image. Pass the file in below function
Bitmap bitmap = decodeFile(f1);
imgView.setImageBitmap(bitmap);
private Bitmap decodeFile(File f) {
try {
// Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(new FileInputStream(f), null, o);
// The new size we want to scale to
final int REQUIRED_SIZE = 150;
// Find the correct scale value. It should be the power of 2.
int width_tmp = o.outWidth, height_tmp = o.outHeight;
int scale = 1;
while (true) {
if (width_tmp / 2 < REQUIRED_SIZE || height_tmp / 2 < REQUIRED_SIZE)
break;
width_tmp /= 2;
height_tmp /= 2;
scale *= 2;
}
// Decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
return BitmapFactory.decodeStream(new FileInputStream(f), null, o2);
} catch (FileNotFoundException e) {
}
return null;
}