I have just read about the overloading functions on a beginner book. Just out of curiosity I \'d like to ask whether it is safe to overload between char* and std::string.
Yes, it's safe, as long as you make it const char*
, and actually often useful. String literals cannot be converted to char*
since C++11 (and it was deprecated before that).
The const char*
overload will be picked for a string literal because a string literal is a const char[N]
(where N
is the number of characters). Overloads have a kind of priority ordering over which one will be picked when multiple would work. It's considered a better match to perform array-to-pointer conversion than to construct a std::string
.
Why can overloading std::string
and const char*
be useful? If you had, for example, one overload for std::string
and one for an bool
, the bool
would get called when you passed a string literal. That's because the bool
overload is still considered a better match than constructing a std::string
. We can get around this by providing a const char*
overload, which will beat the bool
overload, and can just forward to the std::string
overload.