I\'m writing a puzzle game. When the user presses the check button, I see if the solution they entered is correct. Depending on the result, I present one of two action sheets fo
Using Tag solve this problem
levelCompleteActionSheet.tag = 100;
showErrorsActionSheet.tag = 101;
- (void) levelCompleteActionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger)buttonIndex {
if(actionSheet.tag == 100){
// levelCompleteActionSheet implement your required function
}
else if(actionSheet.tag == 101){
// showErrorsActionSheet implement your required function
}
}