How do I find hash value of a 3D vector?

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一向
一向 2021-02-10 07:19

I am trying to perform broad-phase collision detection with a fixed-grid size approach. Thus, for each entity\'s position: (x,y,z) (each of type float), I need to find which cel

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  •  感动是毒
    2021-02-10 07:45

    If someone is still interested in this, I figured out a solution that works over here:

    http://www.gamedev.net/community/forums/topic.asp?topic_id=567378

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