Converting image url to bitmap quickly

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时光说笑
时光说笑 2021-02-10 05:31

I need to display the list of images from api in the list page. For that i used two approaches.

First Approach:
By converting the url to byte array

3条回答
  •  青春惊慌失措
    2021-02-10 06:24

    There is a library named Picasso. which can efficiently load images from url. it can also load image from the File. all you wanted to do , write a line of code.

    example

    Picasso.with(context) //Context
        .load("http://i.imgur.com/DvpvklR.png") //URL/FILE
        .into(imageView)//an ImageView Object to show the loaded image; 
    

    It can also cache your image, so the loaded image could be able to load faster on the next time without wasting the data.

    There are many more options available in Picasso. Here is the documentation

    If you need rounded cornered bitmap

    Picasso.with(mContext)
        .load("your-image-url-or-file-or-drawable")
        .transform(new RoundedTransformation(200, 0))
        .fit()
        .into(imageView);
    

    RoundedTransformation.java

    import android.graphics.Bitmap;
    import android.graphics.Bitmap.Config;
    import android.graphics.BitmapShader;
    import android.graphics.Canvas;
    import android.graphics.Paint;
    import android.graphics.RectF;
    import android.graphics.Shader;
    
    // enables hardware accelerated rounded corners
    // original idea here : http://www.curious-creature.org/2012/12/11/android-recipe-1-image-with-rounded-corners/
    public class RoundedTransformation implements com.squareup.picasso.Transformation {
        private final int radius;
        private final int margin;  // dp
    
        // radius is corner radii in dp
        // margin is the board in dp
        public RoundedTransformation(final int radius, final int margin) {
            this.radius = radius;
            this.margin = margin;
        }
    
        @Override
        public Bitmap transform(final Bitmap source) {
            final Paint paint = new Paint();
            paint.setAntiAlias(true);
            paint.setShader(new BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));
    
            Bitmap output = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Config.ARGB_8888);
            Canvas canvas = new Canvas(output);
            canvas.drawRoundRect(new RectF(margin, margin, source.getWidth() - margin, source.getHeight() - margin), radius, radius, paint);
    
            if (source != output) {
                source.recycle();
            }
    
            return output;
        }
    
        @Override
        public String key() {
            return "rounded";
        }
    }
    

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