I\'ve converted my AsyncTask
to an AsyncTaskLoader
(mostly to deal with configuration changes). I have a TextView
I am using as a progres
Emm... you shouldn't be doing this.
because how an anonymous class access parent class Method or Field is by storing an invisible reference to the parent class.
for example you have a Activity
:
public class MyActivity
extends Activity
{
public void someFunction() { /* do some work over here */ }
public void someOtherFunction() {
Runnable r = new Runnable() {
@Override
public void run() {
while (true)
someFunction();
}
};
new Thread(r).start(); // use it, for example here just make a thread to run it.
}
}
the compiler will actually generate something like this:
private static class AnonymousRunnable {
private MyActivity parent;
public AnonymousRunnable(MyActivity parent) {
this.parent = parent;
}
@Override
public void run() {
while (true)
parent.someFunction();
}
}
So, when your parent Activity
destroys (due to configuration change, for example), and your anonymous class still exists, the whole activity cannot be gc-ed. (because someone still hold a reference.)
THAT BECOMES A MEMORY LEAK AND MAKE YOUR APP GO LIMBO!!!
If it was me, I would implement the "onProgressUpdate()" for loaders like this:
public class MyLoader extends AsyncTaskLoader {
private Observable mObservable = new Observable();
synchronized void addObserver(Observer observer) {
mObservable.addObserver(observer);
}
synchronized void deleteObserver(Observer observer) {
mObservable.deleteObserver(observer);
}
@Override
public void loadInBackground(CancellationSignal signal)
{
for (int i = 0;i < 100;++i)
mObservable.notifyObservers(new Integer(i));
}
}
And in your Activity
class
public class MyActivity extends Activity {
private Observer mObserver = new Observer() {
@Override
public void update(Observable observable, Object data) {
final Integer progress = (Integer) data;
mTextView.post(new Runnable() {
mTextView.setText(data.toString()); // update your progress....
});
}
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreated(savedInstanceState);
MyLoader loader = (MyLoader) getLoaderManager().initLoader(0, null, this);
loader.addObserver(mObserver);
}
@Override
public void onDestroy() {
MyLoader loader = (MyLoader) getLoaderManager().getLoader(0);
if (loader != null)
loader.deleteObserver(mObserver);
super.onDestroy();
}
}
remember to deleteObserver()
during onDestroy()
is important, this way the loader don't hold a reference to your activity forever. (the loader will probably be held alive during your Application
lifecycle...)