Do Swiffy animations trigger an event when they\'re complete? Or is there perhaps a way to grab the current frame vs. total frames?
I tried de-minifying runtime.js as men
For anyone who comes across this post, I found a solution. I ended up using a getURL() call at the end of my FLA. It looks like this:
getURL("javascript:animationIsComplete();");
Put whatever you want in the animationIsComplete() function and it will now be triggered at the end of the Swiffy animation.