How to draw straight lines inside google map polygon

前端 未结 3 2005
-上瘾入骨i
-上瘾入骨i 2021-02-10 00:35

I have created a google map using google map javascript API V3. I am drawing number of zipcode polygons. The polygons are of different colors depending upon some co

3条回答
  •  离开以前
    2021-02-10 01:08

    I have been working on the same issue. This is what I have so far: jsFiddle of Example

    The BW.PolyLineFill function creates a Custom Overlay. It takes 4 parameters with the last two being optional.

     1. path: an array of Google LatLng objects   
     2. map: the map to attach theoverlay to 
     3. fillColor: (optional) the color of the fill, default is red. 
     4. strokeColor: (optional) the stroke color, default is black
    

    I haven't tested the performance and it probably still needs more tweaking, but it should get you started.

    Relevant code:

    PolyLineFill.prototype = new google.maps.OverlayView();
    function PolyLineFill(poly, map, fill, stroke) {
        var bounds = new google.maps.LatLngBounds();
        for (var i = 0; i < poly.length; i++) {
            bounds.extend(poly[i]);
        }
    
        //initialize all properties.
        this.bounds_ = bounds;
        this.map_ = map;
        this.div_ = null;
        this.poly_ = poly;
        this.polysvg_ = null;
        this.fill_ = fill;
        this.stroke_ = stroke;
    
        // Explicitly call setMap on this overlay
        this.setMap(map);
    }
    
    PolyLineFill.prototype.onAdd = function () {
        // Create the DIV and set some basic attributes.
        var div = document.createElement('div');
        div.style.borderStyle = 'none';
        div.style.borderWidth = '0px';
        div.style.position = 'absolute';
    
        //createthe svg element
        var svgns = "http://www.w3.org/2000/svg";
        var svg = document.createElementNS(svgns, "svg");
        svg.setAttributeNS(null, "preserveAspectRatio", "xMidYMid meet");
    
        var def = document.createElementNS(svgns, "defs");
    
        //create the pattern fill 
        var pattern = document.createElementNS(svgns, "pattern");
        pattern.setAttributeNS(null, "id", "lineFill");
        pattern.setAttributeNS(null, "patternUnits", "userSpaceOnUse");
        pattern.setAttributeNS(null, "patternTransform", "rotate(-45)");
        pattern.setAttributeNS(null, "height", "7");
        pattern.setAttributeNS(null, "width", "7");
        def.appendChild(pattern);
    
        var rect = document.createElementNS(svgns, "rect");
        rect.setAttributeNS(null, "id", "rectFill");
        rect.setAttributeNS(null, "fill", this.fill_ || "red");
        rect.setAttributeNS(null, "fill-opacity", "0.3");
        rect.setAttributeNS(null, "stroke", this.stroke_ || "#000");
        rect.setAttributeNS(null, "stroke-dasharray", "7,7");
        rect.setAttributeNS(null, "height", "7");
        rect.setAttributeNS(null, "width", "7");
        pattern.appendChild(rect);
    
        svg.appendChild(def);
    
        //add polygon to the div
        var p = document.createElementNS(svgns, "polygon");
        p.setAttributeNS(null, "fill", "url(#lineFill)");
        p.setAttributeNS(null, "stroke", "#000");
        p.setAttributeNS(null, "stroke-width", "1");
        //set a reference to this element;
        this.polysvg_ = p;
        svg.appendChild(p);
    
        div.appendChild(svg);
    
        // Set the overlay's div_ property to this DIV
        this.div_ = div;
    
        // We add an overlay to a map via one of the map's panes.
        // We'll add this overlay to the overlayLayer pane.
        var panes = this.getPanes();
        panes.overlayLayer.appendChild(div);
    }
    
    PolyLineFill.prototype.AdjustPoints = function () {
        //adjust the polygon points based on the projection.
        var proj = this.getProjection();
        var sw = proj.fromLatLngToDivPixel(this.bounds_.getSouthWest());
        var ne = proj.fromLatLngToDivPixel(this.bounds_.getNorthEast());
    
        var points = "";
        for (var i = 0; i < this.poly_.length; i++) {
            var point = proj.fromLatLngToDivPixel(this.poly_[i]);
            if (i == 0) {
                points += (point.x - sw.x) + ", " + (point.y - ne.y);
            } else {
                points += " " + (point.x - sw.x) + ", " + (point.y - ne.y);
            }
        }
        return points;
    }
    
    PolyLineFill.prototype.draw = function () {
        // Size and position the overlay. We use a southwest and northeast
        // position of the overlay to peg it to the correct position and size.
        // We need to retrieve the projection from this overlay to do this.
        var overlayProjection = this.getProjection();
    
        // Retrieve the southwest and northeast coordinates of this overlay
        // in latlngs and convert them to pixels coordinates.
        // We'll use these coordinates to resize the DIV.
        var sw = overlayProjection
                    .fromLatLngToDivPixel(this.bounds_.getSouthWest());
        var ne = overlayProjection
                    .fromLatLngToDivPixel(this.bounds_.getNorthEast());
    
        // Resize the image's DIV to fit the indicated dimensions.
        var div = this.div_;
        div.style.left = sw.x + 'px';
        div.style.top = ne.y + 'px';
        div.style.width = (ne.x - sw.x) + 'px';
        div.style.height = (sw.y - ne.y) + 'px';
    
        this.polysvg_.setAttributeNS(null, "points", this.AdjustPoints());
    }
    
    PolyLineFill.prototype.onRemove = function () {
        this.div_.parentNode.removeChild(this.div_);
        this.div_ = null;
    }
    window.BW = {};
    window.BW.PolyLineFill = PolyLineFill;
    

提交回复
热议问题