I was wondering if anyone has any strategies for optimizing the pre-loading of images via javascript?
I\'m porting a Flash application into html/css, attempting to recre
I would say using CSS sprites is a big one. Having all your images, or images of a similar nature come down on the one HTTP request really helps load time. Downloading 10 images with a total file size of 100kb is going to be slower than downloading 1 image the same size. It also helps images come down before they are required in the case of hovers and mouse over events and they generally make things a lot smoother.
Here is an article on them.