Drawing a nice circle in Java

后端 未结 5 893
生来不讨喜
生来不讨喜 2021-02-09 18:06

I\'m using Java Graphics and I keep getting \"ugly\" circles.

Here\'s what my Java program makes \"enter

5条回答
  •  无人共我
    2021-02-09 18:48

    Update

    OK. Then the idea is to not use clipping at all but instead to make the clipped shape by subtracting areas from each other.

    Clipping by subtracting areas

    import java.awt.*;
    import java.awt.geom.*;
    import java.awt.image.BufferedImage;
    import javax.swing.*;
    
    public class SimplePaint02 {
    
        private static final int LINE_THICKNESS = 4;
        private static final int LINE_GAP = 10;
        private Color lineColor = Color.red;
    
        public static void main(String[] args) {
            new SimplePaint02();
        }
    
        public SimplePaint02() {
            EventQueue.invokeLater(new Runnable() {
    
                @Override
                public void run() {
                    try {
                        UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                    } catch (Exception ex) {
                    }
    
                    JFrame frame = new JFrame();
                    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                    frame.setLayout(new BorderLayout());
                    frame.add(new TestPane());
                    frame.pack();
                    frame.setLocationRelativeTo(null);
                    frame.setVisible(true);
                }
            });
        }
    
        public class TestPane extends JPanel {
    
            int radius = 75;
    
            @Override
            public Dimension getPreferredSize() {
                return new Dimension(radius, radius);
            }
    
            @Override
            public void paintComponent(Graphics g) {
    
    
                Ellipse2D circle = new Ellipse2D.Float(0, 0, radius, radius);
                Area lines = new Area();
    
                int gap = LINE_GAP;
    
                for (int index = 0; index < 10; index++) {
                    int x1 = index * gap - (LINE_THICKNESS / 2);
                    int y1 = 0;
                    int x2 = index * gap + (LINE_THICKNESS / 2);
                    int y2 = radius;
                    int width = x2 - x1;
                    int height = y2 - y1;
    
                    Shape lineShape = new Rectangle2D.Double(x1, y1, width, height);
                    lines.add(new Area(lineShape));
    
                    //g3d.fillRect(x1, y1, width, height);
                    //g2d.drawLine(index * gap, 0, index * gap, getRadius());
                }
                //g2d.setClip(circle);
    
                Area circleNoLines = new Area(circle);
                circleNoLines.subtract(lines);
    
                Area linesCutToCircle = new Area(circle);
                linesCutToCircle.subtract(circleNoLines);
    
                //g2d.setTransform(at);
                BufferedImage buffer = new BufferedImage(radius * 2, radius * 2, BufferedImage.TYPE_INT_ARGB);
                Graphics2D g2d = buffer.createGraphics();
    
                RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
                g2d.setTransform(AffineTransform.getRotateInstance(Math.toRadians(45), radius / 2, radius / 2));
                g2d.setRenderingHints(rh);
                g2d.setColor(Color.ORANGE);
                g2d.fill(linesCutToCircle);
                g2d.setColor(Color.RED);
                g2d.fill(circleNoLines);
    
                g2d.dispose();
                g.drawImage(buffer, 0, 0, this);
            }
        }
    }
    

    Old code

    Part of the problem is that the rendering operations typically do not apply to a Clip, though they will apply to the Shape when it is drawn. I generally solve that by (last) painting the Shape itself. E.G.

    SimplePaint02

    A 1.5 pixel BasicStroke is used here for the red circle - smoothing the rough edges produced by the Clip.

    import java.awt.*;
    import java.awt.geom.AffineTransform;
    import java.awt.geom.Ellipse2D;
    import java.awt.image.BufferedImage;
    
    import javax.swing.JFrame;
    import javax.swing.JPanel;
    import javax.swing.UIManager;
    
    public class SimplePaint02 {
    
        private static final int LINE_THICKNESS = 4;
        private static final int LINE_GAP = 10;
        private Color lineColor = Color.red;
    
        public static void main(String[] args) {
            new SimplePaint02();
        }
    
        public SimplePaint02() {
            EventQueue.invokeLater(new Runnable() {
                @Override
                public void run() {
                    try {
                        UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                    } catch (Exception ex) {
                    }
    
                    JFrame frame = new JFrame();
                    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                    frame.setLayout(new BorderLayout());
                    frame.add(new TestPane());
                    frame.pack();
                    frame.setLocationRelativeTo(null);
                    frame.setVisible(true);
                }
            });
        }
    
        public class TestPane extends JPanel {
    
            int radius = 75;
            
            @Override
            public Dimension getPreferredSize() {
                return new Dimension((int)(1.1*radius), (int)(1.1*radius));
            }
    
            @Override
            public void paintComponent(Graphics g) {
    
                BufferedImage buffer = new BufferedImage(radius*2, radius*2, BufferedImage.TYPE_INT_ARGB);
                Graphics2D g2d = buffer.createGraphics();
                
                RenderingHints rh = new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
                rh.put(RenderingHints.KEY_DITHERING,RenderingHints.VALUE_DITHER_ENABLE);
                rh.put(RenderingHints.KEY_COLOR_RENDERING,RenderingHints.VALUE_COLOR_RENDER_QUALITY);
                g2d.setRenderingHints(rh);
    
                Ellipse2D circle = new Ellipse2D.Float(0, 0, radius,radius);
                Shape clip = g2d.getClip();
                g2d.setClip(circle);
                AffineTransform at = g2d.getTransform();
    
                g2d.setTransform(AffineTransform.getRotateInstance(Math.toRadians(45),radius / 2, radius / 2));
    
                int gap = LINE_GAP;
    
                g2d.setColor(Color.WHITE);
                g2d.fill(circle);
    
                g2d.setColor(lineColor);
                //g2d.setStroke(new BasicStroke(LINE_THICKNESS));
                for (int index = 0; index < 10; index++) {
                    int x1 = index*gap-(LINE_THICKNESS/2);
                    int y1 = 0;
                    int x2 = index*gap+(LINE_THICKNESS/2);
                    int y2 = radius;
                    int width = x2 - x1;
                    int height = y2 - y1;
    
                    g2d.fillRect(x1, y1, width, height);
                    //g2d.drawLine(index * gap, 0, index * gap, getRadius());
                }
    
                g2d.setTransform(at);
                g2d.setClip(clip);
                g2d.setClip(null);
                g2d.setStroke(new BasicStroke(1.5f));
                g2d.draw(circle);
                g2d.dispose();
                g.drawImage(buffer, 0, 0, this);
            }
        }
    }
    

提交回复
热议问题