im trying to make a web app that supports multi-user video chatting. ive read an article about webrtc on \"getting started with webrtc\" (http://www.html5rocks.com/en/tutorials
I looked at those protocols as well, not sure what node.js and sockets.io can do yet, but I think its a big mistake whatever they are doing, because all you need to do is create one place where multiple users will put their webcam images and then everybody could access the place separately to view all conversations. This has to be quick though because not a problem with video but if signal is slow then its not going to be understandable. I would try something else. I am wondering why they could not solve such an easy concept of multi-conferencing.
I have created a parody of multi-chat on my website, I cannot show you right now, but basically I save frames every 5 seconds of video and then store them (overwrite) the image saved in central folder. When somebody logs in they see all the webcams online (done with PHP). I don't know if this helps but it works and it is similar.