This for small payloads.
I am looking to achieve 1,000,000,000 per 100ms.
The standard BinaryFormatter is very slow. The DataContractSerializer is slow than Bina
I'd have expected Protobuf-net to be faster even for small objects... but you may want to try my Protocol Buffer port as well. I haven't used Marc's port for a while - mine was faster when I last benchmarked, but I'm aware that he's gone through a complete rewrite since then :)
I doubt that you'll achieve serializing a billion items in 100ms whatever you do though... I think that's simply an unreasonable expectation, especially if this is writing to disk. (Obviously if you're simply overwriting the same bit of memory repeatedly you'll get a lot better performance than serializing to disk, but I doubt that's really what you're trying to do.)
If you can give us more context, we may be able to help more. Are you able to spread the load out over multiple machines, for example? (Multiple cores serializing to the same IO device is unlikely to help, as I wouldn't expect this to be a CPU-bound operation if it's writing to a disk or the network.)
EDIT: Suppose each object is 10 doubles (8 bytes each) with a ulong identifier (4 bytes). That's 84 bytes per object at minimum. So you're trying to serialize 8.4GB in 100ms. I really don't think that's achievable, whatever you use.
I'm running my Protocol Buffers benchmarks now (they give bytes serialized per second) but I highly doubt they'll give you what you want.