How to add color coding to boost::log console output?

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醉酒成梦
醉酒成梦 2021-02-09 04:57

I\'m trying to add colored log output for boost::log under linux. I read the following and I tried this:

#define MY_LOG_ERROR() BOOST_LOG_TRIVIAL(error) <<         


        
2条回答
  •  梦谈多话
    2021-02-09 05:38

    I've recently done this with a simple custom sink backend

    coloured_console_sink.h

    #pragma once
    #include 
    
    class coloured_console_sink : public boost::log::sinks::basic_formatted_sink_backend
    {
    public:
        static void consume(boost::log::record_view const& rec, string_type const& formatted_string);
    };
    

    coloured_console_sink.cpp

    #include "coloured_console_sink.h"
    #include 
    #include 
    #include 
    #include 
    #include 
    
    WORD get_colour(boost::log::trivial::severity_level level)
    {
        switch (level)
        {
            case boost::log::trivial::trace: return 0x08;
            case boost::log::trivial::debug: return 0x07;
            case boost::log::trivial::info: return 0x0F;
            case boost::log::trivial::warning: return 0x0D;
            case boost::log::trivial::error: return 0x0E;
            case boost::log::trivial::fatal: return 0x0C;
            default: return 0x0F;
        }
    }
    
    void coloured_console_sink::consume(boost::log::record_view const& rec, string_type const& formatted_string)
    {
        auto level = rec.attribute_values()["Severity"].extract();
        auto hstdout = GetStdHandle(STD_OUTPUT_HANDLE);
    
        CONSOLE_SCREEN_BUFFER_INFO csbi;
        GetConsoleScreenBufferInfo(hstdout, &csbi);
    
        SetConsoleTextAttribute(hstdout, get_colour(level.get()));
        std::cout << formatted_string << std::endl;
        SetConsoleTextAttribute(hstdout, csbi.wAttributes);
    }
    

    usage

    typedef boost::log::sinks::synchronous_sink coloured_console_sink_t;
    auto coloured_console_sink = boost::make_shared();
    
    boost::log::core::get()->add_sink(coloured_console_sink);
    

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