I am facing a very strange problem here. When i click an image in portrait mode and upload it and then again fetch it it is displayed rotated 90 degrees counter clock wise. But
i hope its help for you:
Here i am giving resizeing that image as well as u are problem will also solve.
- (UIImage *)scaleAndRotateImage:(UIImage *)imgPic {
int kMaxResolution = 650; // Or whatever
CGImageRef imgRef = imgPic.CGImage;
CGFloat width = CGImageGetWidth(imgRef);
CGFloat height = CGImageGetHeight(imgRef);
CGAffineTransform transform = CGAffineTransformIdentity;
CGRect bounds = CGRectMake(0, 0, width, height);
if (width > kMaxResolution || height > kMaxResolution) {
CGFloat ratio = width/height;
if (ratio > 1) {
bounds.size.width = kMaxResolution;
bounds.size.height = roundf(bounds.size.width / ratio);
}
else {
bounds.size.height = kMaxResolution;
bounds.size.width = roundf(bounds.size.height * ratio);
}
}
CGFloat scaleRatio = bounds.size.width / width;
CGSize imageSize = CGSizeMake(CGImageGetWidth(imgRef), CGImageGetHeight(imgRef));
CGFloat boundHeight;
UIImageOrientation orient = imgPic.imageOrientation;
switch(orient) {
case UIImageOrientationUp: //EXIF = 1
transform = CGAffineTransformIdentity;
break;
case UIImageOrientationUpMirrored: //EXIF = 2
transform = CGAffineTransformMakeTranslation(imageSize.width, 0.0);
transform = CGAffineTransformScale(transform, -1.0, 1.0);
break;
case UIImageOrientationDown: //EXIF = 3
transform = CGAffineTransformMakeTranslation(imageSize.width, imageSize.height);
transform = CGAffineTransformRotate(transform, M_PI);
break;
case UIImageOrientationDownMirrored: //EXIF = 4
transform = CGAffineTransformMakeTranslation(0.0, imageSize.height);
transform = CGAffineTransformScale(transform, 1.0, -1.0);
break;
case UIImageOrientationLeftMirrored: //EXIF = 5
boundHeight = bounds.size.height;
bounds.size.height = bounds.size.width;
bounds.size.width = boundHeight;
transform = CGAffineTransformMakeTranslation(imageSize.height, imageSize.width);
transform = CGAffineTransformScale(transform, -1.0, 1.0);
transform = CGAffineTransformRotate(transform, 3.0 * M_PI / 2.0);
break;
case UIImageOrientationLeft: //EXIF = 6
boundHeight = bounds.size.height;
bounds.size.height = bounds.size.width;
bounds.size.width = boundHeight;
transform = CGAffineTransformMakeTranslation(0.0, imageSize.width);
transform = CGAffineTransformRotate(transform, 3.0 * M_PI / 2.0);
break;
case UIImageOrientationRightMirrored: //EXIF = 7
boundHeight = bounds.size.height;
bounds.size.height = bounds.size.width;
bounds.size.width = boundHeight;
transform = CGAffineTransformMakeScale(-1.0, 1.0);
transform = CGAffineTransformRotate(transform, M_PI / 2.0);
break;
case UIImageOrientationRight: //EXIF = 8
boundHeight = bounds.size.height;
bounds.size.height = bounds.size.width;
bounds.size.width = boundHeight;
transform = CGAffineTransformMakeTranslation(imageSize.height, 0.0);
transform = CGAffineTransformRotate(transform, M_PI / 2.0);
break;
default:
[NSException raise:NSInternalInconsistencyException format:@"Invalid image orientation"];
}
UIGraphicsBeginImageContext(bounds.size);
CGContextRef context = UIGraphicsGetCurrentContext();
if (orient == UIImageOrientationRight || orient == UIImageOrientationLeft) {
CGContextScaleCTM(context, -scaleRatio, scaleRatio);
CGContextTranslateCTM(context, -height, 0);
}
else {
CGContextScaleCTM(context, scaleRatio, -scaleRatio);
CGContextTranslateCTM(context, 0, -height);
}
CGContextConcatCTM(context, transform);
CGContextDrawImage(UIGraphicsGetCurrentContext(), CGRectMake(0, 0, width, height), imgRef);
UIImage *imageCopy = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
CGContextRelease(context);
CGImageRelease(imgRef);
return imageCopy;
}
+(UIImage *)resizeImage:(UIImage *)image toSize:(CGSize)destSize{
float currentHeight = image.size.height;
float currentWidth = image.size.width;
float liChange ;
CGSize newSize ;
if(currentWidth == currentHeight) // image is square
{
liChange = destSize.height / currentHeight;
newSize.height = currentHeight * liChange;
newSize.width = currentWidth * liChange;
}
else if(currentHeight > currentWidth) // image is landscape
{
liChange = destSize.width / currentWidth;
newSize.height = currentHeight * liChange;
newSize.width = destSize.width;
}
else // image is Portrait
{
liChange = destSize.height / currentHeight;
newSize.height= destSize.height;
newSize.width = currentWidth * liChange;
}
UIGraphicsBeginImageContext( newSize );
CGContextRef context;
UIImage *outputImage = nil;
context = UIGraphicsGetCurrentContext();
[image drawInRect:CGRectMake( 0, 0, newSize.width, newSize.height )];
outputImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
CGImageRef imageRef;
int x = (newSize.width == destSize.width) ? 0 : (newSize.width - destSize.width)/2;
int y = (newSize.height == destSize.height) ? 0 : (newSize.height - destSize.height )/2;
if ( ( imageRef = CGImageCreateWithImageInRect( outputImage.CGImage, CGRectMake(x, y, destSize.width, destSize.height) ) ) ) {
outputImage = [[UIImage alloc] initWithCGImage: imageRef] ;
}
CGImageRelease(imageRef);
return outputImage;
}