Elegant command-parsing in an OOP-based text game

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情话喂你
情话喂你 2021-02-09 01:52

I\'m playing with writing a MUD/text adventure (please don\'t laugh) in Ruby. Can anyone give me any pointers towards an elegant, oop-based solution to parsing input text? <

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  •  北荒
    北荒 (楼主)
    2021-02-09 02:31

    The Interpreter design pattern is the most object-oriented approach to parsing that I'm aware of, but I'm sure compiler experts will point out algorithms that are more powerful.

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