I wrote most of the code... And when the element is \"fully\" over the other element it works. The problem is that I don\'t just want it to be true when the element is \"fully\"
Standard video game method:
doElsCollide = function(el1, el2) {
el1.offsetBottom = el1.offsetTop + el1.offsetHeight;
el1.offsetRight = el1.offsetLeft + el1.offsetWidth;
el2.offsetBottom = el2.offsetTop + el2.offsetHeight;
el2.offsetRight = el2.offsetLeft + el2.offsetWidth;
return !((el1.offsetBottom < el2.offsetTop) ||
(el1.offsetTop > el2.offsetBottom) ||
(el1.offsetRight < el2.offsetLeft) ||
(el1.offsetLeft > el2.offsetRight))
};