Basically, I have a rectangular bitmap and want to create a new Bitmap with squared dimensions which will contain the rectangular bitmap inside of it.
So, for example, i
Whoops, just realized what the problem is. I was drawing the wrong Bitmap
to the Canvas
. If it helps anyone in the future, remember that the Canvas is already attached and will paint to the bitmap you specify in its constructor. So basically:
This:
c.drawBitmap(resultBitmap, sourceRect, destinationRect, null);
Should actually be:
c.drawBitmap(sourceBitmap, sourceRect, destinationRect, null);