I would like to create a \'graph paper\' look to the Bitmap I am drawing via a Canvas, and trying to figure out the best way to do this.
I can\'t pass a source Bitmap co
I'm sure there is a way to get a tiled effect using a SurfaceView
. Unfortunately, it looks like you can't use the BitmapDrawable
with a canvas. So you would probably have to implement you own custom tiling method by creating your own series of Rect
's on the Canvas
and drawing a scaled bitmap to each one.
It honestly wouldn't be that hard. Just get the width/height of the view, and create an array of Rect
's based on this data that you will draw the Bitmap
to.
Alternatively, if you don't need to make modifications to the actual tiled background on the fly, just draw it as a background and draw the SurfaceView
on top of it. That post you linked provided multiple solutions to tiling a BitmapDrawable
that you could implement.