Why does IEumerator affect the state of IEnumerable even the enumerator never reached the end?

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我在风中等你
我在风中等你 2021-02-08 02:51

I am curious why the following throws an error message (text reader closed exception) on the \"last\" assignment:

IEnumerable textRows = File.Read         


        
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  •  时光说笑
    2021-02-08 03:42

    You've discovered a bug in the framework, as far as I can tell. It's reasonably subtle, because of the interaction of a few things:

    • When you call ReadLines(), the file is actually opened. Personally, I think of this as a bug in itself; I'd expect and hope that it would be lazy - only opening the file when you try to start iterating over it.
    • When you call GetEnumerator() the first time on the return value of ReadLines, it will actually return the same reference.
    • When First() calls GetEnumerator(), it will create a clone. This will share the same StreamReader as textEnumerator
    • When First() disposes its clone, it will dispose of the StreamReader, and set its variable to null. This doesn't affect the variable within the original, which now refers to a disposed StreamReader
    • When Last() calls GetEnumerator(), it will create a clone of the original object, complete with disposes StreamReader. It then tries to read from that reader, and throws an exception.

    Now compare this with your second version:

    • When First() calls GetEnumerator(), the original reference is returned, complete with open reader.
    • When First() then calls Dispose(), the reader will be disposed and the variable set to null
    • When Last() calls GetEnumerator(), a clone will be created - but because the value it's cloning has a null reference, a new StreamReader is created, so it's able to read the file with no problems. It then disposes of the clone, which closes the reader
    • When GetEnumerator() is called, a second clone of the original object, opening yet another StreamReader - again, no problems there.

    So basically, the problem in the first snippet is that you're calling GetEnumerator() a second time (in First()) without having disposed of the first object.

    Here's another example of the same problem:

    using System;
    using System.IO;
    using System.Linq;
    
    class Test
    {
        static void Main()
        {
            var lines = File.ReadLines("test.txt");
            var query = from x in lines
                        from y in lines
                        select x + "/" + y;
            foreach (var line in query)
            {
                Console.WriteLine(line);
            }
        }
    }
    

    You could fix this by calling File.ReadLines twice - or by using a genuinely lazy implementation of ReadLines, like this:

    using System.IO;
    using System.Linq;
    
    class Test
    {
        static void Main()
        {
            var lines = ReadLines("test.txt");
            var query = from x in lines
                        from y in lines
                        select x + "/" + y;
            foreach (var line in query)
            {
                Console.WriteLine(line);
            }
        }
    
        static IEnumerable ReadLines(string file)
        {
            using (var reader = File.OpenText(file))
            {
                string line;
                while ((line = reader.ReadLine()) != null)
                {
                    yield return line;
                }
            }
        }
    }
    

    In the latter code, a new StreamReader is opened each time GetEnumerator() is called - so the result is each pair of lines in test.txt.

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