Is it possible in C# .Net (3.5 and above) to copy a variable into a byte[] buffer without creating any garbage in the process?
For instance:
int variable
Use pointers is the best and the fastest way: You can do this with any number of variables, there is no wasted memory, the fixed statement has a little overhead but it's too small
int v1 = 123;
float v2 = 253F;
byte[] buffer = new byte[1024];
fixed (byte* pbuffer = buffer)
{
//v1 is stored on the first 4 bytes of the buffer:
byte* scan = pbuffer;
*(int*)(scan) = v1;
scan += 4; //4 bytes per int
//v2 is stored on the second 4 bytes of the buffer:
*(float*)(scan) = v2;
scan += 4; //4 bytes per float
}