We have an app that uses Metal
to render. This app works correctly on devices running iOS11. When using the same app on devices running iOS12, we started getting gl
I just received an update to the bug I had filed with Apple:
Apple Developer Relations
We believe this issue is resolved in the latest iOS 12.2 beta. Please test with the latest iOS beta. If you still have issues, please update your bug report with any relevant logs or information that could help us investigate. iOS beta https://developer.apple.com/download/"