I have a scene which has fixed dimensions from (0;0) to (481;270):
scene->setSceneRect(0, 0, 481, 270);
Inside of it, I have a custom
This code keeps your complete item in scene. Not only the upper left pixel of your item.
void YourItem::mouseMoveEvent( QGraphicsSceneMouseEvent *event )
{
QGraphicsItem::mouseMoveEvent(event);
if (x() < 0)
{
setPos(0, y());
}
else if (x() + boundingRect().right() > scene()->width())
{
setPos(scene()->width() - boundingRect().width(), y());
}
if (y() < 0)
{
setPos(x(), 0);
}
else if ( y()+ boundingRect().bottom() > scene()->height())
{
setPos(x(), scene()->height() - boundingRect().height());
}
}