I have created a UIProgressView
with following properties
progressView.progressTintColor = UIColor.appChallengeColorWithAlpha(1.0)
progressView.trac
//Updated for swift 4
import Foundation
import UIKit
class CustomHorizontalProgressView: UIView {
var progress: CGFloat = 0.0 {
didSet {
setProgress()
}
}
override init(frame: CGRect) {
super.init(frame: frame)
setup()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
setup()
}
func setup() {
self.backgroundColor = UIColor.clear
}
override func draw(_ rect: CGRect) {
super.draw(rect)
setProgress()
}
func setProgress() {
var progress = self.progress
progress = progress > 1.0 ? progress / 100 : progress
self.layer.cornerRadius = self.frame.height / 2.0
self.layer.borderColor = UIColor.gray.cgColor
self.layer.borderWidth = 1.0
let margin: CGFloat = 6.0
var width = (self.frame.width - margin) * progress
let height = self.frame.height - margin
if (width < height) {
width = height
}
let pathRef = UIBezierPath(roundedRect: CGRect(x: margin / 2.0, y: margin / 2.0, width: width, height: height), cornerRadius: height / 2.0)
UIColor.red.setFill()
pathRef.fill()
UIColor.clear.setStroke()
pathRef.stroke()
pathRef.close()
self.setNeedsDisplay()
}
}