I\'m using unity and I\'m creating a class that wrapps it and I dont\' know how to call it, service locator or factory, both encapsulate the creation of the objects, so.... what
Read this from Mark Seemann
http://blog.ploeh.dk/2010/11/01/PatternRecognitionAbstractFactoryOrServiceLocator.aspx http://blog.ploeh.dk/2010/02/03/ServiceLocatorIsAnAntiPattern.aspx
It's good for the begining