Is it possible to disable frame-limiting in libGDX?

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迷失自我
迷失自我 2021-02-07 10:15

More specifically, a desktop libGDX-LWJGL application. There are configurations options to disable CPU syncing as well as vsynching, but regardless the application runs at 60fps

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  •  灰色年华
    2021-02-07 10:52

    cfg.useCPUSynch has been taken out it seems. Setting cfg.foregroundFPS to some large number instead did the trick for me.

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