To set a std::function variable to a lambda function with default argument I can use auto
as in:
auto foo = [](int x = 10){cout << x <<
The signature in std::function
is based on how you plan to call it and not on how you construct/assign it. Since you want to call it two different ways, you'll need to store to different std::function
objects, as in:
struct Call
{
template
explicit Call(F f) : zero_(f), one_(std::move(f)) {}
void operator()() { zero_(); }
void operator()(int i) { one_(i); }
std::function zero_;
std::function one_;
};
Alternatively, you can do the type erasure yourself (what std::function
does behind the scenes) to only store the lambda once, as in:
class TECall
{
struct Concept
{
Concept() = default;
Concept(Concept const&) = default;
virtual ~Concept() = default;
virtual Concept* clone() const = 0;
virtual void operator()() = 0;
virtual void operator()(int) = 0;
};
template
struct Model final : Concept
{
explicit Model(T t) : data(std::move(t)) {}
Model* clone() const override { return new Model(*this); }
void operator()() override { data(); }
void operator()(int i) override { data(i); }
T data;
};
std::unique_ptr object;
public:
template
TECall(F f) : object(new Model(std::move(f))) {}
TECall(TECall const& that) : object(that.object ? that.object->clone() : nullptr) {}
TECall(TECall&& that) = default;
TECall& operator=(TECall that) { object = std::move(that.object); return *this; }
void operator()() { (*object)(); }
void operator()(int i) { (*object)(i); }
};