I am doing a project on 3D rendering of a scene. I am using OpenCV. The steps I am doing are like this:
For the 3D part, you can render your scene with OpenGL or with PCL. You've two solutions:
You can find more information about these techniques here:
If you want to use OpenGL, you have to open a valid OpenGL context. I recommend you the SFML library or Qt. These libraries are very easy to use and have a good documentation. Both have tutorials about 3D rendering with OpenGL.