3D rendering in OpenCV

后端 未结 3 1991
清歌不尽
清歌不尽 2021-02-06 16:26

I am doing a project on 3D rendering of a scene. I am using OpenCV. The steps I am doing are like this:

  1. Taking two images of a scene.
  2. Calculating object
3条回答
  •  我在风中等你
    2021-02-06 16:58

    For the 3D part, you can render your scene with OpenGL or with PCL. You've two solutions:

    • For each pixel, you make a point with the right color extracted from the camera's image. This will give you a point cloud which can be processed with PCL (for 3D features extraction for example).
    • You apply a triangulation algorithm, but in order to apply this algorithm you must have the extrinsic matrices of your camera.

    You can find more information about these techniques here:

    • Point Cloud technique
    • Triangulation algorithm

    If you want to use OpenGL, you have to open a valid OpenGL context. I recommend you the SFML library or Qt. These libraries are very easy to use and have a good documentation. Both have tutorials about 3D rendering with OpenGL.

提交回复
热议问题