Display route on map in Swift

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我在风中等你
我在风中等你 2021-02-06 14:21

I am trying to draw the route between two points on Apple map (Swift code). The following structure is used to store the coordinates

struct GeoLocation {
    va         


        
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  •  失恋的感觉
    2021-02-06 14:54

    You actually have to fetch the route from Apple's maps' server using calculateDirectionsWithCompletionHandler.

    First create the relevant MKMapItems for both the source and destination, ex:

    let geocoder = CLGeocoder()
    let location = CLLocation(latitude: sourceLatitude, longitude: sourceLongitude)
    
    geocoder.reverseGeocodeLocation(location, completionHandler: {
            (placemarks:[AnyObject]?, error:NSError?) -> Void in
            if placemarks?.count > 0 {
                if let placemark: MKPlacemark = placemarks![0] as? MKPlacemark {
                    self.source =  MKMapItem(placemark: placemark)
                }
            }
            })
    

    (Repeat for destination.)

    Then fetch the MKRoute, ex:

    let request:MKDirectionsRequest = MKDirectionsRequest()
    
    // source and destination are the relevant MKMapItems
    request.setSource(source)
    request.setDestination(destination)
    
    // Specify the transportation type
    request.transportType = MKDirectionsTransportType.Automobile;
    
    // If you're open to getting more than one route, 
    // requestsAlternateRoutes = true; else requestsAlternateRoutes = false;
    request.requestsAlternateRoutes = true
    
    let directions = MKDirections(request: request)
    
    directions.calculateDirectionsWithCompletionHandler ({
        (response: MKDirectionsResponse?, error: NSError?) in
    
        if error == nil {
            self.directionsResponse = response
            // Get whichever currentRoute you'd like, ex. 0
            self.route = directionsResponse.routes[currentRoute] as MKRoute
        }
    })
    

    Then after retrieving the MKRoute, you can add the polyline to the map like so:

    mapView.addOverlay(route.polyline, level: MKOverlayLevel.AboveRoads)
    

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