Quartz 2D or OpenGL ES? Pros and cons in the long term, possibility of migration to other platforms

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执念已碎
执念已碎 2021-02-06 13:16

I\'m having a hard time deciding whether to go with Quartz2D or OpenGL for an iPad game. It will be 2D mostly, but effect-intense (simultaneous lighting effects for 10-30 object

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  •  青春惊慌失措
    2021-02-06 13:31

    use a framework that is cross platform

    Cocos2d for android: http://code.google.com/p/cocos2d-android/

    Cocos2d for iphone:

    http://code.google.com/p/cocos2d-iphone/

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