I am trying to use the Camera (android.graphics.Camera not the hardware camera) to rotate a views canvas around a specific point, in this instance the middle of the canvas.
Use this as the transformation in your animation class
protected void applyTransformation(float interpolatedTime, Transformation t) {
final float fromDegrees = 0;
float degrees = fromDegrees
+ ((180- fromDegrees) * interpolatedTime);
final float centerX = mCenterX;
final float centerY = mCenterY;
final Camera camera = mCamera;
final Matrix matrix = t.getMatrix();
camera.save();
camera.rotateX(degrees);
camera.getMatrix(matrix);
camera.restore();
matrix.preTranslate(-centerX, -centerY);
matrix.postTranslate(centerX, centerY);
}