So I\'ve got my canvas and my paths:
var paper1 = Raphael(10, 50, 960, 560); var mapShape1 = paper1.path(\"M339.098,175.503c0,0-55.555,58.823-16.34,75.163s227.4
The shortest way would be to have your paths being pushed in a set and then use forEach on your set to style each path.
You would then bind hover handlers the same way, with handlers being first referenced as closure variables.