P2P network games/apps: Good choice for a “battle.net”-like matching server

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暖寄归人
暖寄归人 2021-02-06 10:56

I\'m making a network game (1v1) where in-game its p2p - no need for a game server.

However, for players to be able to \"find each other\", without the need to coordinat

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  •  长情又很酷
    2021-02-06 11:24

    An intermediate solution between hosting your own dedicated server and a strictly P2P networking environment is the gnutella model. In that model, there are superpeers that act like local servers, having known IP addresses and being connected to (and thus having knowledge of) more clients than a typical peer. This still requires you to run at least one superpeer yourself, but it gives you the option to let other people run their own superpeers.

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