XNA C# 2D Platformer Game

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悲&欢浪女
悲&欢浪女 2021-02-06 09:47

I\'m trying to make (figure out how to..) a 2d platformer in XNA.

I know how to create a tile grid and how to perform collision detection. I perform collision detection

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  •  庸人自扰
    2021-02-06 10:22

    You probably need a bit more than collision detection for a game like Braid. I would assume that you also need a physics engine. I would recommend that you take a look at Farseer Physics engine, which is 2D engine that works very well with XNA. It supports a number of different techniques for collision detection.

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