I am having some trouble understanding how to use Unix\'s fork()
. I am used to, when in need of parallelization, spawining threads in my application. It\'s always s
fork()
says "copy the current process state into a new process and start it running from right here." Because the code is then running in two processes, it in fact returns twice: once in the parent process (where it returns the child process's process identifier) and once in the child (where it returns zero).
There are a lot of restrictions on what it is safe to call in the child process after fork()
(see below). The expectation is that the fork()
call was part one of spawning a new process running a new executable with its own state. Part two of this process is a call to execve()
or one of its variants, which specifies the path to an executable to be loaded into the currently running process, the arguments to be provided to that process, and the environment variables to surround that process. (There is nothing to stop you from re-executing the currently running executable and providing a flag that will make it pick up where the parent left off, if that's what you really want.)
The UNIX fork()-exec()
dance is roughly the equivalent of the Windows CreateProcess()
. A newer function is even more like it: posix_spawn()
.
As a practical example of using fork()
, consider a shell, such as bash
. fork()
is used all the time by a command shell. When you tell the shell to run a program (such as echo "hello world"
), it forks itself and then execs that program. A pipeline is a collection of forked processes with stdout
and stdin
rigged up appropriately by the parent in between fork()
and exec()
.
If you want to create a new thread, you should use the Posix threads library. You create a new Posix thread (pthread) using pthread_create()
. Your CreateNewThread()
example would look like this:
#include
/* Pthread functions are expected to accept and return void *. */
void *MyFunctionToRun(void *dummy __unused);
pthread_t thread;
int error = pthread_create(&thread,
NULL/*use default thread attributes*/,
MyFunctionToRun,
(void *)NULL/*argument*/);
Before threads were available, fork()
was the closest thing UNIX provided to multithreading. Now that threads are available, usage of fork()
is almost entirely limited to spawning a new process to execute a different executable.
below: The restrictions are because fork()
predates multithreading, so only the thread that calls fork()
continues to execute in the child process. Per POSIX:
A process shall be created with a single thread. If a multi-threaded process calls fork(), the new process shall contain a replica of the calling thread and its entire address space, possibly including the states of mutexes and other resources. Consequently, to avoid errors, the child process may only execute async-signal-safe operations until such time as one of the exec functions is called. [THR] [Option Start] Fork handlers may be established by means of the pthread_atfork() function in order to maintain application invariants across fork() calls. [Option End]
When the application calls fork() from a signal handler and any of the fork handlers registered by pthread_atfork() calls a function that is not asynch-signal-safe, the behavior is undefined.
Because any library function you call could have spawned a thread on your behalf, the paranoid assumption is that you are always limited to executing async-signal-safe operations in the child process between calling fork()
and exec()
.