I have a code where there are 13 clients that have to connect to the server. Then the server does some counting on the data given by the client. After that the roles turns aroun
You are going to have to use threading on the server.
For a simple explanation see: http://www.binarytides.com/python-socket-server-code-example/
The guts of the simple example given there is:
import socket
import sys
from thread import *
HOST = '' # Symbolic name meaning all available interfaces
PORT = 8888 # Arbitrary non-privileged port
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print 'Socket created'
#Bind socket to local host and port
try:
s.bind((HOST, PORT))
except socket.error as msg:
print 'Bind failed. Error Code : ' + str(msg[0]) + ' Message ' + msg[1]
sys.exit()
print 'Socket bind complete'
#Start listening on socket
s.listen(10)
print 'Socket now listening'
#Function for handling connections. This will be used to create threads
def clientthread(conn):
#Sending message to connected client
conn.send('Welcome to the server. Type something and hit enter\n') #send only takes string
#infinite loop so that function do not terminate and thread do not end.
while True:
#Receiving from client
data = conn.recv(1024)
reply = 'OK...' + data
if not data:
break
conn.sendall(reply)
#came out of loop
conn.close()
#now keep talking with the client
while 1:
#wait to accept a connection - blocking call
conn, addr = s.accept()
print 'Connected with ' + addr[0] + ':' + str(addr[1])
#start new thread takes 1st argument as a function name to be run, second is the tuple of arguments to the function.
start_new_thread(clientthread ,(conn,))
s.close()