Can someone show a simple example where state monad can be better than passing state directly?
bar1 (Foo x) = Foo (x + 1)
vs
b
State passing is often tedious, error-prone, and hinders refactoring. For example, try labeling a binary tree or rose tree in postorder:
data RoseTree a = Node a [RoseTree a] deriving (Show)
postLabel :: RoseTree a -> RoseTree Int
postLabel = fst . go 0 where
go i (Node _ ts) = (Node i' ts', i' + 1) where
(ts', i') = gots i ts
gots i [] = ([], i)
gots i (t:ts) = (t':ts', i'') where
(t', i') = go i t
(ts', i'') = gots i' ts
Here I had to manually label states in the right order, pass the correct states along, and had to make sure that both the labels and child nodes are in the right order in the result (note that naive use of foldr
or foldl
for the child nodes could have easily led to incorrect behavior).
Also, if I try to change the code to preorder, I have to make changes that are easy to get wrong:
preLabel :: RoseTree a -> RoseTree Int
preLabel = fst . go 0 where
go i (Node _ ts) = (Node i ts', i') where -- first change
(ts', i') = gots (i + 1) ts -- second change
gots i [] = ([], i)
gots i (t:ts) = (t':ts', i'') where
(t', i') = go i t
(ts', i'') = gots i' ts
Examples:
branch = Node ()
nil = branch []
tree = branch [branch [nil, nil], nil]
preLabel tree == Node 0 [Node 1 [Node 2 [],Node 3 []],Node 4 []]
postLabel tree == Node 4 [Node 2 [Node 0 [],Node 1 []],Node 3 []]
Contrast the state monad solution:
import Control.Monad.State
import Control.Applicative
postLabel' :: RoseTree a -> RoseTree Int
postLabel' = (`evalState` 0) . go where
go (Node _ ts) = do
ts' <- traverse go ts
i <- get <* modify (+1)
pure (Node i ts')
preLabel' :: RoseTree a -> RoseTree Int
preLabel' = (`evalState` 0) . go where
go (Node _ ts) = do
i <- get <* modify (+1)
ts' <- traverse go ts
pure (Node i ts')
Not only is this code more succinct and easier to write correctly, the logic that results in pre- or postorder labeling is far more transparent.
PS: bonus applicative style:
postLabel' :: RoseTree a -> RoseTree Int
postLabel' = (`evalState` 0) . go where
go (Node _ ts) =
flip Node <$> traverse go ts <*> (get <* modify (+1))
preLabel' :: RoseTree a -> RoseTree Int
preLabel' = (`evalState` 0) . go where
go (Node _ ts) =
Node <$> (get <* modify (+1)) <*> traverse go ts