While researching this issue, I found multiple mentions of the following scenario online, invariably as unanswered questions on programming forums. I hope that posting this here
I'm seeing the same problem and have done some analysis myself:
waveOutWrite() allocates (i.e. GlobalAlloc) a pointer to a heap area of 354 bytes and correctly stores it in the data area pointed to by header.reserved.
But when this heap area is to be freed again (in waveCompleteHeader(), according to your analysis; I don't have the symbols for wdmaud.drv myself), the least significant byte of the pointer has been set to zero, thus invalidating the pointer (while the heap is not corrupted yet). In other words, what happens is something like:
So I disagree with your statements in one point: waveOutWrite() stores a valid pointer first; the pointer only becomes corrupted later from another thread. Probably that's the same thread (mxdmessage) that later tries to free this heap area, but I did not yet find the point where the zero byte is stored.
This does not happen very often, and the same heap area (same address) has successfully been allocated and deallocated before. I'm quite convinced that this is a bug somewhere in the system code.