I have objects of different types derived from a single super-type. I wonder if there are any disadvantages in using std::initializer
list in a range for loop like
There is no need to use the verbose std::initializer_list
inside the loop
#include
#include
struct B { virtual int fun() { return 0; } };
struct D1 : B { int fun() { return 1; } };
struct D2 : B { int fun() { return 2; } };
int main()
{
D1 x;
D2 y;
B* px = &x;
B* py = &y;
for (auto& e : { px, py })
std::cout << e->fun() << "\n";
}
Live Example.
If you want to do it on-the-fly without defining px
and py
, you can indeed use std::initializer_list{ &x, &y }
inside the loop.