How to add gesture to UITableViewCell?

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有刺的猬
有刺的猬 2021-02-05 14:56

I want to add a tap gesture to every cell in a UITableView that edits the content in it. The two ways to add a gesture are in code or through storyboard. I tried bo

4条回答
  •  你的背包
    2021-02-05 15:24

    To add gesture to UITableViewCell, you can follow the steps below:

    First, add gesture recognizer to UITableView

    tapGesture = UITapGestureRecognizer(target: self, action: #selector(tableViewController.tapEdit(_:)))
    tableView.addGestureRecognizer(tapGesture!)
    tapGesture!.delegate = self
    

    Then, define the selector. Use recognizer.locationInView to locate the cell you tap in tableView. And you can access the data in your dataSource by tapIndexPath, which is the indexPath of the cell the user tapped.

    func tapEdit(recognizer: UITapGestureRecognizer)  {
        if recognizer.state == UIGestureRecognizerState.Ended {
            let tapLocation = recognizer.locationInView(self.tableView)
            if let tapIndexPath = self.tableView.indexPathForRowAtPoint(tapLocation) {
                if let tappedCell = self.tableView.cellForRowAtIndexPath(tapIndexPath) as? MyTableViewCell {
                    //do what you want to cell here
    
                }
            }
        }
    }
    

    It is possible to add gesture directly to TableView cell and access the datasource in viewController, You need to set up a delegate:

    In your custom cell:

    import UIKit
    
    
    class MyTableViewCell: UITableViewCell {
    
        var delegate: myTableDelegate?
    
        override func awakeFromNib() {
            super.awakeFromNib()
    
            let tapGesture = UITapGestureRecognizer(target: self, action: #selector(MyTableViewCell.tapEdit(_:)))
            addGestureRecognizer(tapGesture)
            //tapGesture.delegate = ViewController()
    
        }
    
        func tapEdit(sender: UITapGestureRecognizer) {
            delegate?.myTableDelegate()
        }
    
    }
    
    protocol myTableDelegate {
        func myTableDelegate() 
    }
    

    In your viewController:

    import UIKit
    
    class ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource, UIGestureRecognizerDelegate, myTableDelegate {
    
        @IBOutlet var tableView: UITableView!
    
        override func viewDidLoad() {
            super.viewDidLoad()
    
            tableView.delegate = self
            tableView.dataSource = self
            // Do any additional setup after loading the view, typically from a nib.
        }
    
        func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
            return 35
        }
    
        func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
            let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as? MyTableViewCell
    
            cell?.delegate = self
    
            return cell!
        }
    
        func myTableDelegate() {
            print("tapped")
            //modify your datasource here
        }
    
    }
    

    However, this method could cause problems, see UIGestureRecognizer and UITableViewCell issue. In this case, when the swipe gesture successes, the selector get called twice for some reason. I can't say the second method is a bad one as I haven't found any direct evidence yet, but after searching through Google, it seems like the first method is the standard way.

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