Is there an easy way to align text to the right and center (instead of default left)?
The first step is to measure the string using SpriteFont.MeasureString().
Then, for example if you want to draw it to the left of a certain point, instead of to the right as is the default, then you need to subtract the X width of the measurement from the text drawing origin. If you want it to be centered, then you can use half the measurement, etc.